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IMMERSION: Composer CommentsAll the composers on the Immersion DVD were invited by Starkland to submit further technical comments about the recording they created for this project. Here is what they wrote: 01 Pamela Z Live/Work 02 Bruce Odland Tank 03 Maggi Payne White Turbulence 2000 04 Carl Stone Luong Hai Ky Mi Gia 05 Phil Kline The Housatonic at Henry Street 06 Ellen Fullman Margaret Tuned the Radio in Between Two Stations "Scott Colburn designed the surround mix. His intention was to create a mix that utilizes movement, creates phantom images, has a front and back side; but is also interesting regardless of the listener’s position in the room. "I made the recordings direct-to-disk using ProTools and a pair of Brüel & Kjær microphones. The mics were placed close (from 1 to 3 feet) to the resonators. The mid and high range resonators, one on either side of the performer, are played by the left and right hands. These were miked separately. Each track was then individually played back and miked to record the natural reverb of the 1500 sq. ft. concrete space. "The mix is constructed in three layers. The bass strings were placed in the center channel with the ambience track placed in the phantom center of the surround pair. The next layer is the middle octave strings. The dry stereo pair of the mid strings were placed beyond the front stereo speakers with the ambience slightly beyond the surround pair of speakers. This creates a phantom stereo image between the front and surround speakers, emphasizing the non-directionality of the listening environment. "The third layer is the only layer that moves. The sound source is a technique called 'twine.' A piece of fishnet repair twine, tied around an LSI string, is rubbed between the fingers. This has a fluttering, percussive, mandolin-like quality. A scale was divided between the two resonators, left to right, in chromatic order. Each resonator was miked separately, producing a 'call and response' between the left and right channels. The dry sound starts in the surround pair of speakers and the ambience starts in the front pair of speakers. The ambience of the right channel surround is placed in the left front speaker and the left channel surround ambience is placed in the right front speaker. Over the course of the piece, the dry signal starts in the surround pair, moves to the front then returns to the surround pair; as the ambience starts in the front, moves to the surround pair, then returns to the front." 07 Lukas Ligeti Propeller Island "I composed Propeller Island using my Akai S-3000 sampler and Cubase sequencing software running on a very old PowerBook. My sound material consists primarily of samples of instruments of three musicians that I have been lucky to work with: the Trinidadian, Miami-based steel pan musician Michael Kernahan (I also use some samples I made of him building pans, hammering them into tune), and the two balafonists Aly Keïta (from Côte d’Ivoire, but building instruments in the Bobo tradition from southern Mali and Burkina Faso) and Kaba Kouyaté, who hails from Guinea and plays music of the Malinke. The two balafons, which sound very different, are contrasted in opposite channels at several points during the piece. These sounds, especially the pans, are detuned in the sampler. Other sampled sounds include those from my Roland drum computer and my Nord synthesizer. "Melodies using these sampled sounds are often interlocked, creating different resultant melodies in various frequency bands. The front center channel serves as a 'timekeeping' channel using various bell patterns, and notes falling between those of the patterns encircle the listener in different timbres and directions. This way, in addition to speed of 'beats per minute' or of timbral change, speed of movement within space also becomes a factor that can cause polymetrics when combined with other musical lines moving around at other speeds. This forms a kind of 'harmony of distribution of meter in space,' and I hope that it is possible to listen to Propeller Island many times, each time from a different musical vantage point, to discover fresh aspects of spatial meter with every new listen. The key to this is the concept of a relative beat: depending on your musical point of view, the meter can be felt differently. This sensation, important in certain types of Central and East African music (I’m very strongly influenced by traditional musics from all over the world, but especially from Africa, a continent to which I’ve developed strong ties in recent years), can be felt when within a multi-loudspeaker environment in a way that is almost dizzyingly complex, yet remains clear because of the separation of the sound sources." 08 Paul Dresher Steel "Steel was produced by recording onto DAT both numerous individual sounds produced by various playing techniques on the Quadrachord as well as focused improvisations exploring the range of individual playing techniques on the instrument. This material was then handled in two distinct ways. "All sound material was input into a Macintosh G3 computer running Digital Performer and Peak, using a Mark of the Unicorn 2408 as the digital I/O. Individual notes or events were edited in Peak (EQ, gain adjustments, looping, etc.) and then downloaded into both Akai S1000 and Kurtzweil K2000 samplers, where programs were created duplicating some of the actual playing techniques. Improvisations were edited and chopped up into individual phrases. "The composition was assembled in Digital Performer, using both MIDI tracks triggering the samplers and digital audio playback of the reassembled improvisations in Digital Performer. All these sources (eight outputs from Digital Performer and four outputs each from the Akai and Kurtzweil samplers) were mixed through a Yamaha 03D, using its surround sound mixing capabilities. "Except for the looping of some repeated rhythmic events in the samplers and very slight reverb and EQ on the overall mix, there is NO signal processing used in the generation or mixing of the final recording.” 09 Pauline Oliveros Sayonara Sirenade 20/21 10 Paul Dolden Twilight's Dance 11 Merzbow 2000 12 Ingram Marshall Sighs and Murmurs: A SeaSong "So the creation of this piece for Starkland using Surround Sound as its natural environment was like re-inhabiting a sonic landscape I used to call home. I tried to move the sounds around the space, but at the same time keeping a clear front and rear ambiance, rather like a stereo image with a mirror reflection behind. The recorded sounds of surf, voices, acoustic piano, and synthesized timbres were recorded digitally and then manipulated in Sound Designer, Digital Performer, and Sample Cell." 13 Meredith Monk Eclipse Variations "Scott recorded the four main vocal tracks and the instruments live (everyone at once) in 24-bit digital audio using Protools. We overdubbed the two additional vocal tracks on the second variation which formed a barely audible outer ring of sound around the main circle. Initially, Scott worked with a concept of diagonal reverb. Then mastering engineer Bob Ludwig added equal amounts of state-of-the-art surround reverb (using TC Electronic’s System 6000) to all four tracks. We chose to do this because there was no one lead voice; we wanted instead to create an immense but transparent space saturated with sound. "In many of my pieces, I have worked with making a space ring or resound by placing singers in a 'surround sound' spatial relationship to the audience. Now I really appreciate that there is a playback medium which allows that visceral, rich perceptual experience to happen at home."
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